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Maxon Adds Unreal Engine Support for Magic Bullet Looks

Partnership with Maxon provides users access to millions of distributed GPUs, future plans include the development of native integration for 电影4 d.

OTOY 和 Maxon are thrilled to announce that 红移 will be coming to the Render Network, providing 红移 users the ability to scale GPU 渲染ing jobs to millions of distributed GPUs on the Render Network. 红移 integration on the Render Network is a milestone for the industry's first blockchain peer-to-peer GPU 渲染ing 网work 和 3D marketplace, allowing the platform to support an exp和ed set of production workflows from 动画 和 VFX, 游戏, 设计与科学可视化. 作为合作的一部分, OTOY 和 Maxon will also be developing a native integration of 电影4 d on the Render Network, providing a one-click solution for uploading to the Render Network, bypassing the need for time consuming scene conversion 和 exporting processes.

在渲染网络上使用红移, users will be able to frictionlessly move between 渲染 engines, providing a toolchain agnostic platform for scaling GPU 渲染ing tasks across millions of decentralized GPUs. Its usage-based licensing options for cloud GPU 渲染ing workflows, will empower 红移 艺术家 to scale GPU 渲染ing tasks on-dem和 without the need to pay large up-front licensing costs. 

“电影4 d on the Render Network will dramatically accelerate artist workflows,大卫·麦加夫兰评论道, Maxon首席执行官. “It will enable our community to leverage the scale 和 efficiency of millions of decentralized GPUs in the cloud without the barriers of cumbersome scene conversion 和 exporting.”

“Cinema4D之间的这种整合, 红移 和 the Render Network is a significant milestone on our decade long mission to democratize high-end 3D content creation 和 a breakthrough for the development of the open metaverse, 朱尔斯·厄巴赫补充说, OTOY的CEO和创始人. “Artists can now create boundary pushing 动画, 视觉效果和密码术, frictionlessly mixing 和 matching 渲染ing pipelines while leveraging the unprecedented scale of millions of decentralized GPUs.”

The Render Network already supports all of the industry's leading 3D tool sets across VFX, 游戏, 运动设计, 建筑可视化与仿真, 具有20多个DCC集成, including native support for Unity3D 和 Unreal Engine. This partnership exp和s in The Render Network's Multi-Render initiative to support the industry's leading GPU 渲染 engines, 从OctaneRender开始, 红移和阿诺德渲染. 

可用性
红移 support on the Render Network is planned for the first half of 2022 和 will be available at 渲染.x.io

关于OTOY
OTOY公司. 是权威的云图形公司吗, pioneering technology that is redefining content creation 和 delivery for media 和 entertainment organizations around the world. OTOY的奥斯卡奖®-winning technology is used by leading visual effects studios, 艺术家, 动画师, 设计师, 架构师, 和工程师, 提供前所未有的创作自由, 新层次的现实主义, 和 new economics in content creation 和 distribution powered by the cloud. 2017年,OTOY发布了渲染网络® (RNDR) - the industry's first blockchain GPU 渲染ing 网work 和 3D marketplace, powering next generation media 和 NFTs (Non-Fungible Tokens). 欲了解更多信息,请访问 www.otoy.com 和 渲染.x.io.

关于Maxon
Maxon 使强大的, yet approachable software solutions for content creators working in 2D 和 3D design, 动画, 视觉效果和可视化. Maxon’s innovative product portfolio helps 艺术家 supercharge their creative workflows. 其产品线包括获奖产品 电影4 d suite of 3D modeling, simulation 和 animation technology, the diverse 红巨星 革命性编辑阵容, 运动设计和电影制作工具, 高端产品, 快得多 红移 渲染解决方案,直观 伪造者 手机雕刻应用.

Maxon的团队充满乐趣, passionate people who believe in building 和 empowering a successful artistic community. 从受欢迎的包容性活动到免费活动 Cineversity 教育百家乐软件, Maxon recognizes that developing strong connections with creatives 和 fostering their professional growth is integral to Maxon’s ability to stay on top of industry trends 和 better serve customers. 

Maxon是 Nemetschek集团.