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SME 2018: Mobeon的Mark Alamares谈论使沉浸式视频成为主流的挑战

Learn more about AR, MR, and VR streaming at Streaming Media's next event.

Read the complete transcript of this interview:

Tim Siglin: Welcome back to Streaming Media East 2018. I'm Tim Siglin, 他是《百家乐app下载》杂志的特约编辑,也是非营利组织“帮助我”的创始执行董事! Stream. I'm here today with Mark Alamares. Mark, tell us about your company.

Mark Alamares: I'm CEO of Mobeon, a leading-edge creative consultancy, 两者都为互动媒体和流媒体服务提供创意策略和制作服务,以处理这两种方法,帮助客户与客户沟通,无论是企业内部还是品牌与消费者. 我们帮助他们创造和开发新的方式,让他们以有效的方式进行交流,并使其更加引人注目.

Tim Siglin: You’re involved in virtual reality, augmented reality. There's even something called MR. What's MR?

Mark Alamares: MR is mixed reality. I guess Microsoft has coined their own definition of mixed reality, 其中一件事是他们最近发布了一些混合现实耳机,目前更倾向于虚拟现实. 但在未来,我认为他们有远见的东西将会有更高端的应用. 但混合现实也能够显示游戏玩法,让一个人在虚拟世界中,你可以在平面屏幕上看到它, 无论是移动设备,iPhone, Android手机,iPad,甚至是电视屏幕,你都可以看到那个人在虚拟世界中. So, again, that's something that has been emerging as well. And also, augmented reality is now in the headlines.

Tim Siglin: 苹果首席执行官蒂姆·库克曾表示,他认为增强现实技术将比虚拟现实技术发展得更快. What's your sense? Is AR moving further ahead?

Mark Alamares: 媒体最初的宠儿是VR,但AR现在占据了很多头条新闻. 有很多公司意识到增强现实技术有很多实际用途, 特别是对于公司的娱乐甚至企业应用程序. Overall, 我认为公众普遍要求的是标准媒体之外的东西. 因为我现在看到的是客户对我的互动要求越来越高, better audience engagement and I'm getting a lot of requests for that, especially for brands. It's actually growing substantially for us.

Tim Siglin: Interesting. 回想10年前,我们有了《百家乐软件》,《百家乐软件》是以模拟人生的模式开始的. 但最终,围绕它有了很多品牌和品牌. 当然,这并不是一款VR游戏,但基于这种模式,它很容易成为一款VR游戏. Is that where you think we're going, 或者它将永远是某种形式的混合现实,你将传统视频作为3D世界或3D空间的一部分?

Mark Alamares: 嗯,我认为这将是连续的,因为需要采取某些步骤. 最终,我相信未来会有完全沉浸式的体验. 有时候,我们需要将现实与虚拟世界结合起来. 但我现在看到的基本情况是,品牌想要简单的解决方案来帮助他们, again, engage the audience. And there's a lot of things, especially in the competitive area, whether it's sports, eSports, even quiz shows, especially let's say HQ for example, 这是一个非常简单的应用程序,但它实际上让观众参与和竞争, I think that's where we'll see a lot of growth. 正如你在电子竞技中所看到的那样,这一点受到了很多关注. 但在未来,我将预见到现实将被数字化,并融入一个虚拟世界, whether it's going to be in an AR world, MR世界或VR世界取决于客户想要传达的内容或用户体验. And that will determine the level of immersion. So it'll vary.

Tim Siglin: 我认为今年《百家乐软件》即将问世的问题是,我们如何才能实现完全的沉浸式体验? And my sense, like yours, is it's going to take some time. 在可预见的未来,增强现实和混合现实可能会处于最前沿.

Mark Alamares: Yeah.

Tim Siglin: So, Mark, thank you for your time. We'll be right back.

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